16.03.2021

$10000

MINING AND SALE OF SOUVENIR COINS

172

Ukraine

Berdyans'k

In progress

more than 3 years

SHORT-TERM OBJECTIVE: organization of the workshop, return on investment and profit. LONG-TERM GOAL: scaling of work, as well as expansion of goods and range of services provided.

Industries

Production

Goals

Investment

Project summary


Within the framework of the project it is planned: creation of an enterprise for the production of souvenir coins. Our equipment allows us to make souvenir coins with various images from almost any metal (copper, aluminum, cupronickel, nickel alloy, brass, various steel), with diameters from 18mm to 40mm. The production of coins does not require a search for a special room, and can be carried out even at home, you need no more than 8m2. Additional equipment or workers at the first stage (before the plan to expand the business) is not required. When creating an enterprise for the production of souvenir coins, independent minting and distribution of products is possible (custom production for private, corporate clients, or the organization of our own points of sale of souvenir products.

SOUVENIR COINS

One of the most original advertising media, as well as a souvenir understandable and familiar to millions of people.
DIRECTIONS FOR IMPLEMENTATION:
1) Sets of coins for video game lovers. Today, the world is ruled by hype, trends and advertising. Our sales strategy is to make our product recognizable. Today these are video games with a multi-million audience, such as: RAID shadowlegends, Leagueof LEGENDS, WORLD OF TANKS.
2) Specialized coins for cultural places: castles, museums, promotions.
3) Specialized coins for events: fairs, exhibitions, festivals, zoos, circuses, etc.
4) Standard sets for souvenir shops and sites.

PRICES ON THE EXAMPLE OF THE GAME RAID SHADOW LEGENDS:
-characters 437 in the game;
-10 approximately for one coin from the set;
-399 $ estimated cost of the legendary set.
More than 40 million people play and the audience continues to grow.
Even if 0.2% of players buy our product at least once, 1 in 500 - sales will be 80,000 units, which is equivalent to $ 800,000.

EQUIPMENT MOBILITY AND OFFLINE SALES:

We can produce thematic coins directly where it is relevant.
OFFLINE MODE: Amusement parks, festivals, zoos, dolphinariums, comedians, children's recreation centers, weddings, holidays, etc. The production capacity of one set of our equipment is 180-200 coins per hour, which allows us to produce about 1500 coins per day. One worker is needed for a full production cycle. For a comfortable arrangement of equipment and work, no more than 8 m2 is required.

ONLINE SALES:

We place great emphasis on online sales. Various trading platform sites and thematic sites.
TSY.COM
AMAZON.COM
Forums and publics of players in the games and areas of interest to us. Sales in thematic groups of social networks facebook.com, instagram. vk.com, telegram, etc. Working with bloggers and streamers. Sending free copies in exchange for advertising and product review. Creation of your website-online store.

WHOLESALE:

- Creation of promotional materials (catalogs, brochures, business cards for stores);
- Visiting themed exhibitions and fairs around the world with wholesale buyers;
- Selling products through large networks of toys, souvenirs and themes. shops;
- Crowdfunding for fundraising, finding wholesalers and advertising. Kickstarter, indiegogo.

RISKS:
The entire success of this business depends on the amount of time for promotion, advertising, communication with potential buyers. If you want to leave this business, it is possible to sell a ready-made business with all equipment and unique sets of cliches for a price higher than the initial investment.

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